Anomaly 111

Object Class: Euclid

Gender: Male

Nickname: The Super Enderman

Description: Anomaly 111 is a blue enderman measuring about 8 feet tall. Anomaly 111 needs to be kept in a 5x5 chamber at all costs. Anomaly 111 has powers such as shooting blue blast powers, shooting a blue laser, blue fireballs, flying, teleporting, and telekinesis. Anomaly 111 seems to be able to speak any language of any creature that exists, including other anomalies. Anomaly 111 seems to also be able to speak other human languages, such as Japanese for example. Anomaly 111 seems to be able to get angered or scared super easy, so it is advised to not anger 111 at all costs in containment. Anomaly 111's blood color is not normal blood, it seems to be blue blood that glows slightly. Anomaly 111's eyes are white and they glow. Anomaly 111 appears to be hostile when angered from anything, and will attempt to kill the one who angered him. Anomaly 111 sounds like a normal enderman but with a bit more different tone and change on the sounds. Anomaly 111 also appears to be able to destroy a brick with a bit of punches and kicks. Anomaly 111 also seems to fear Anomaly 666 due to how powerful the anomaly king is. Anomaly 111 whenever he teleports will make this creepy lullaby song that continues playing until he completely disappears. Anomaly 111 seems to hate the guards that have contained him. Anomaly 111 seems to have a relation ship with Anomaly 173 and every termination attempt with Anomaly 111 and Anomaly 173 have failed.